﻿#include "context.h"
#include "channel.h"
#include "audio_stream.h"
#include "audio_device.h"
#include "video_stream.h"
#include "video_device.h"
#include "network_quality.h"

template<typename T, typename... Args>
std::unique_ptr<T> make_unique(Args&&... args) {
    return std::unique_ptr<T>(new T(std::forward<Args>(args)...));
}
